It's back to the table with Friday! I hadn't played this game in six years. Julius and I took the time to re-visit this solo classic.
Wow another episode in the same year! We are on a role. This time around, Albert interviews Lee Broderick, designer of Dwarf, now on Kickstarter. We have a fun chat about Uwe Rosenberg games and get into a lot of the details about dwarfs (or dwarves). We get into dwarven details. :)
Do you like Arkham Horror the card game? Do you continue to purchase the new expansions as they come out? Well, Julius does. Albert doesn't, so we are leaving him behind as Julius and guest co-host Tyler Moore review over the entire Path to Carcosa cycle for Arkham Horror the card game. Join us for a full review of each scenario across the cycle.
Welcome, guests. Come in, come in, for an exciting tale about our rustic inn. Be not concerned by the red flecks on the couch; those are merely some minor rust stains. I guarantee, the quality of this podcast of beyond compare. Now, as I was saying, listen to a tale woven of Arkham Horror the card game, while Julius interviews the lead designer Matt Newman. Afterwards, Albert and Julius review the Bloody Inn, with absolutely no comparison to this fine establishment.
- 00:01 - Catch up banter
- 00:01 - Subterra and Tabletopia
- 00:04 - Recording plays and Feast for Odin scores
- 00:06 - Arkham Horror card game updates
- 00:08 - Interview with Matt Newman, lead designer of Arkham Horror the card game
- 00:49 - Review of the Bloody Inn
- 01:22 - What's It Missing: Cleaning vs Animated Tokens
The year is coming to a close with a final episode for 2016, of more moderate length. Julius and Albert dispute whether the Grizzled can be considered a wargame (which it cannot), in addition to chatting about some other games they've played. Plus, Julius steals a segment from Chris and review a print-and-play game, Haze Island.
- Favorite game of the year - 00:01
- Mini-review of Ascended: Become Chosen (BGG) - 00:06
- Print-and-Play Review: Haze Islands (BGG) - 00:16
- Review of the Grizzled - 00:30
- What's It Missing - 01:05
(Our apologies for Albert's recording quality.)
In Episode 112 Albert & guest host Chris discuss the recently wrapped up Solo Print & Play design contest. We look at the top winners and a few honorable mentions. We also have a brief KS segment in which we show off just how good Julius really is at Kickstarter stuff.
Like two hobbits with the same birthday, Albert & Julius celebrate the eleventy-first episode by covering two games. First we look at the Lord of the Rings Adventure Card Game then we look at the Networks. There is off course the usual KS segment and a quick chat on what we've been playing. Oh, and don't forget, we fix one of these games by adding in the missing piece.
Episode 109 is here! This time Albert describes Shadowun: Crossfire. This is a deck buidling game set in classic cyperpunk Shadowrun universe. Also Julius interviews B.J. Galley and Brad Lawrence on their upcoming re-Kickstarter game, Victoriana. Plus most of the usual stuff.
It's the Solitaire PnP Design contest time of the year. We have a long chat with Chris Hansen regarding the contest. First we look at the normal news and Kickstarter stuff. After we do the normal game review stuff. This time, we look at Samurai Spirit by Antoine Bauza. It's a neat little co-op game for the math lover & film buff in you.
Episode 104 is here! This time we have a good PnP report, an interview with the designer of Dungeon Crusade: Book 1 Genesis of Evil, which is currently in Kickstarter. Then we discuss the merits of owning your own lawn mowing business.
Albert and Julius celebrate episode 100 with a review of an older game, Pax. We also interview Ian Zang about the Expedition RPG and listen to Chris talk about Austerity. Plus, there's a contest!
- News and Banter
- Frost Bite
- 1 Player Awards
- Dresden Files
- Kickstarter (29)
- Descent app
- Aeon’s End
- Interview with Ian Zang, developer of Expedition (47)
- PnP Patrol: (1:24)
- Pax (1:33)
- Great Debate (2:17)
- Contest (2:24)
Another long episode. This one features singing, comedy routines and baseball! It's late so let's just list the links.
Welcome to 2016! Albert and Julius start off the year with a bang, talking about Hostage Negotiator, which involves minimal bombs and explosions. We then start building a city of dice with a chat about Dice City. Oh, and there's the normal news and mini reviews.
This latest episode of the show, we cover a cool new solo game called Airborne Commander. It was designed by Aaron Lauster and published by Stratamax Games. This deck-building game is not unlike Friday in style, size and color. We also talk about the idea of story in solo games.