Don't be alarmed - this is not the final hour of this podcast! Actually, we are talking about a game called Arkham Horror: Final Hour from Fantasy Flight Games. It being an Arkham Horror game, you can pretty much guess what this game is about and like. If you do, you'll be half right and half wrong. Thematically, this is pretty much the same game as Arkham Horror or Arkham Horror: The Card Game. You are running around fighting monsters and cultists while trying to stop some GOO from showing up. Mechanically speaking, however, you will be surprised. This game feels and plays very differently from other Arkham Horror games.
This week we talk about the slasher film game Final Girl by A.J. Porfirio of Van Ryder Games. This game is built on the foundation of Hostage Negotiator and expands on that system to make a fun but creepy game about trying to survive in a horror movie while a killer is after you.
This is a modular game series in which you need to buy at least two boxes to play, the core box with rules and a Feature Film box with a killer and location to play in. With multiple Feature Films, you can mix and match killers for more variety in your games.
Do you like Arkham Horror the card game? Do you continue to purchase the new expansions as they come out? Well, Julius does. Albert doesn't, so we are leaving him behind as Julius and guest co-host Tyler Moore review over the entire Path to Carcosa cycle for Arkham Horror the card game. Join us for a full review of each scenario across the cycle.
Hi folks, in this episode Julius and Albert go over some news and a rant or two, then we talk about the "Big In Japan" game from AEG, Unicornus Knights.
- 01:17 News (Portal Games)
- 01:34 Detective: A Modern Crime Boardgame (BGG)
- 02:32 Imperial Settlers: Amazons (BGG)
- 03:29 Imperial Settlers: We Didn't Start the Fire (BGG)
- 04:03 Robinson Crusoe: Mystery Tales (BGG)
- 06:06 Rant! Flash Point
- 12:00 Kickstarter
- 12:11 Rant: The Reckoners (BGG, KS)
- 16:05 Edge of Darkness (BGG, KS)
- 18:54 Nights of Fire: Battle For Budapest (BGG, KS)
- 22;20 Space Park (BGG, KS)
- 24:02 Unicornus Knights (BGG)
In this episode Albert & Julius talk a bit about a few games and then dig into Mechs vs Minions, a co-op dungeon crawl pubished, by of all things, a video game company.
01:46 - St. Louis Game Design Day
05:38 - Subatomic (BGG)
06:53 - Subterranian Cities (BGG)
10:36 - Escape the Room: Mystery at the Stargazer's Manor (BGG)
15:43 - Triplock (BGG)
16:32 - Fire of Eidolon (BGG)
17:11 - B-17 Flying Fortress Leader (BGG)
18:11 - Playthrough feedback
22:00 - 1 Player Guild challenge coin
26:35 - Mechs vs Minions (BGG)
Welcome to the hundred and fifteenth episode of the podcast. This time around we talk about what we have been playing lately and then look at Wizard's Academy.
3:10 what we've been playing
3:14 Elder Sign
9:08 Sans Allies
9:52 Star Wars: Destiny (not solo)
12:05 Project Dreamscape
12:38 Centauri Saga
14:05 Arkham Horror: LCG
19:39 Haze Islands
32:00 Wizards Academy
1:12:00 What's it missing?
Albert and Julius (who arrived a bit late) are joined by Mikolaj, designer of a Hostage Negotiator expansion and long time listener. Everyone talks about Mikolaj’s gaming history, some kickstarter games, and all about Castle Panic and its expansions and rethemes. And there’s a contest at the end.
- News (00:02)
- 1 Player Guild grows in membership
- Spiel predictions (00:03)
- About Mikolaj and upcoming Hostage Negotiator expansions (00:05)
- Kickstarter (00:40)
- Crisis (00:41)
- Hero: Prepare your champion (00:48)
- Dungeon Time (00:52)
- Darkness Sabotage (00:57)
- Castle Panic Review (01:01)
- What’s It Missing (01:38)
- Contest: Maquis for iOS and Android release (01:44)
Another long episode. This one features singing, comedy routines and baseball! It's late so let's just list the links.
Welcome to 2016! Albert and Julius start off the year with a bang, talking about Hostage Negotiator, which involves minimal bombs and explosions. We then start building a city of dice with a chat about Dice City. Oh, and there's the normal news and mini reviews.
In this episode, Albert interviews Alan Emrich about Victory Point Games and his upcoming kickstarter release game, Nemo's War 2nd Edition. Albert and Julius then discuss the People's Choice Top 100 Solo Games, discussing straight from 100 through grand number 1.
We receive an unexpected phone call from an old friend this week. Join Albert and Julius as we discuss the theme of Cthulhu in gaming. We also review Cards of Cthulhu as an example of a Lovecraft-themed game,
Albert's not well this week, so Julius and his brother Yitzchak as a guest host are here to chat. They talk about some news, excitement about Essen, and a few popular kickstarters. Since both of them have recently been playing Red November, an older coop game with drunken gnomes! Then, they discuss playing puzzles and some of their favorite puzzle games.
- Between Two Cities (BGG)
- Dungeon Roll (BGG)
- Dugeon of Fortune (BGG)
- The 7th Continent (BGG) (Kickstarter)
- Scythe (BGG) (Kickstarter)
- Spirit Island (BGG) (Kickstarter)
- Folklore: The Affliction (BGG) (Kickstarter)
- Red November (BGG)
- Houdini (Amazon)
- Folders (BGG Store)
- Perplexus Original (Amazon)
- Perplexus Death Star (Amazon)
Julius meets up with Travis of the Low Player Count podcast to discuss our thoughts on the recent #GenCantSoloCon. We talk about what was played and how great the turn-out was. Thank you to all who attended.
Albert's on vacation, but Julius is joined by a special co-host, Chris Hansen, the Empressario of Print and Play. We talk about some new games and kickstarter projects, chat with the designer of Dark Dealings (currently on kickstarter), and review Quest Awakening of Melior. Then, we review Dead Men Tell No Tales, a coop pirate game, and talk about what is the most important part of a successful print-and-play game.
- Dead Men Tell No Tales (BGG)
- Quest: Awakening of Melior (Kickstarter)
- Dark Dealings (Kickstarter)
- Deep Space D-6 (BGG)
- Crazy Cat Lady (BGG)
- Countdown to Disaster (BGG)